Monday, December 23, 2019

Video Games vs. Children Essay - 1757 Words

English 1120 10 March 2006 Video Games vs. Children The promotion of violence by today’s media, especially video games, has caused violence and aggression in reality to become a major concern. As gaming graphics and special effects are becoming more realistic, this portrayal of violence is one of the many important concerns in society. These days, a person can pick up a controller, move a joystick around, press a few buttons, and totally devastate an entire city. The recent uproar about this kind of entertainment is based on the debate of whether or not violence is affecting children who spend countless hours playing violent video games. Some people claim that the violence in the media has influenced horrible acts, such as many†¦show more content†¦The study also shows that children enjoy the violent acts portrayed in the video games they play. Almost all of the popular games that children enjoy playing these days do contain many acts of violence and aggression. I believe we must find a w ay to help children accept other video games that are more educational and less violent. The real question to all of the recent video game controversy is whether or not children’s behavior is truly affected by the fantasy violence portrayed in the games today. Is it true that this depiction of violence in video games resulted in any sort of increase in the crime rate? The FBI states that it hasn’t. The FBI released information on October 17, 2005 that stated that the violent crime rate in the United States went down last year, and has also dropped drastically over the past twenty years (Radford). This evidence states that my theory is wrong about the affects of violent video games and children, but I still have my doubts. I do not believe that all children playing these games go out and commit actual violent crimes seen in video games. I believe that it is not morally healthy for a child with a developing mind to witness and act out animated violence on television. These children that play violent games do not understand what all they are affecting wh en they point a gun and shoot a random person walking down the street. The videoShow MoreRelatedVideo Games : Improving Critical Life Skills1587 Words   |  7 PagesMandley-Stilwell December 1, 2016 How Video Games are Bolstering Critical Life Skills in Children In 1972 Magnavox Odyssey and Atari developed and released what has come to be understood as the first video game titled, Pong. A simple tennis game where the goal is simply to keep the ball within the bounds of the screen. Since then, video games have flourished into a diverse industry varying in several genres. 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